The 2008 workshop was planned in a tandem style and was led by two Catalan architects of international renown: Carme Pinos and Carlos Ferrater. Similarly, the deputy directors, coordinators and all the guest lecturers also worked in pairs.
The Vertical Workshop title chosen by the directors was "one game in one location" and involved a discussion of the relationship between architecture and the world of games. The workshop was based on similar previous workshops in terms of justification, content and objectives.
Although at first it may seem to be naive, sometimes architecture can be understood as if it were a game. For example, there are some rules (those of gravity ...) and there is a board (a location, or a landscape). Architects must design and create their own rules and strategies to convey their ideas, and then everything must be created and built, this is considered to be a similar process.
The gaming industry is well established in Spain and is globally competitive. Yet the key factor that is unique to Spanish companies is innovation and product design, an essential feature in order to compete with emerging markets such as China and India.
Within UIC Barcelona School of Architecture, this course aims to encourage innovation, research and development in the world of games.
Directors: Carmen Pinós + Carlos Ferrater Assistant Director:Alberto Peñín + Samuel Arriola Coordinators:Borja Ferrater + Esther Rovira International Jury:Mathias Klotz Inaugural Conference:Jorge Wagensberg Teachers:
Jordi Roviras + Cristina Castelao
José Zabala + Irene Hwang
Manuel Blanco + Cristian Suau
Alexis Cogul + Ivan Torres
Jonathan Arnabat + Francisco Cifuentes
Estel Ortega + Joan Vitòria
Ivan Shumkov + Esther Roselló
Marc Binefa + Jaume Canals
Néstor Montenegro + Ignacio Toribio
Montserrat Puig + Miquel Moragues
Directors of the Horizontal Workshop: Manel Arenas + Miquel Lacasta
Dates: Thursday 25 September to Friday 3 October, 2008.